Category Archives: Collectibles Guides (5-7)

Guide to find any collectibles found throughout Diagon and Knockturn Alley, the Hogwarts grounds, and/or anywhere that cannot be accessed during the main levels.

All Non-Story Collectibles (Character Tokens, Gold Bricks, Red Bricks, Students in Peril) – Arranged by Location

(My apologies for the accidental publish of this post on 6/18. I tried to take it down as soon as it went up, as the guide was nowhere near complete, but it may have still caused you guys some issues.)

Throughout the game, you have the chance to explore all sorts of places to earn character tokens and Students In Peril that you won’t find within the levels, along with Gold Bricks and Red Bricks. There are, in total, 20 Red Bricks, all found while exploring on your own; 60 Students In Peril– 24 found within the levels in story mode, and 36 found on your own; and 200 character tokens– three found in each level (72), and the rest found on your own. There are also 200 Gold Bricks– one for each level completed (24), one for each level completed with True Wizard (24), one for each Hogwarts Crest completed (24), one for each Student In Peril located (60), one for each lesson completed during story mode (14), sixteen more that can be purchased in Borgin and Burkes, one for completing the bonus level found at Borgin and Burkes, and the rest (37) found on your own.

(Don’t forget to play the bonus level in Borgin and Burkes for your last Gold Brick, and once you’ve got all 200, go to the upstairs of the Leaky Cauldron to build a Hogwarts replica that shoots out gold studs! This can easily help you get the studs you need to purchase Red Bricks, characters, or spells– especially if you turn on your Stud Magnet and multiplier Red Bricks!)

So, here it is: every collectible in the game that isn’t found in story mode, arranged alphabetically by location. Also, since not all of the areas are “officially” named, I’ve included directions to let you know where certain areas are. I started in Diagon Alley and its buildings and worked my way around from there, so it may be easier to follow my path than just go in alphabetical order like I’ve arranged this. (If that sounds confusing, don’t worry– it should make sense when you start the guide.) Hope this guide helps you get to 100% completion!

Astronomy Tower

There are five candles in the room to activate with Dark Magic– one on your right as you enter, one by the painting on the left, one next to the bookcase, and two on the right side. This will cause the Red Brick to appear in the middle of the room; carry it to the owl on the left for the Red Brick – Fast Magic.

Open the vault on the right for some pieces, then assemble them. Use a variant of Ron to move the light into the Deluminator and over to the painting, and the man inside will toss you the character token for Professor McGonagall.

Shoot the telescope on your left as you enter for the Antonin Dolohov character token.

Destroy the red globe on the left with Diffindo for the Grindelwald (Old) character token.

Solve the Parseltongue puzzle in the very back of the room to save the Student In Peril.

Use a book character on the bookcase for the character token for Grindelwald (Young).

Campsite

Inside of the tent, use Dark Magic on the chest in the back left corner for a Gold Brick.

Go to the right side and use a Deluminator character to trap the light, then go to the back middle area and release the light to free a Student In Peril from some vines.

Use a book character on the bookcase on the left side for the character token for Xenophilius (Wedding).

Outside of the tent, walk down the path to the right and you’ll eventually come across a fishing pole lying on the ground. Lift it with Wingardium Leviosa and it’ll pull the character token for Albert Runcorn out of the water.

This will most likely be achieved during Year Seven, but if you haven’t done so yet, use Hermione’s bag plate for the character token for Xenophilius Lovegood.

To the left of the tent is a red wall that can be shot with Diffindo. After the bricks fall out, you can go inside to get the character token for Dragomir Despard.

Walk up the hill and shoot the skeletal cow creature. You’ll find another further left down the path, near the owl where you would put a Red Brick. Then, walk toward the screen from here and shoot the final creature. Walk back to where they have gathered and they will do a little dance, and when they’re done, the character token for Remus Lupin will appear.

After heading up the hill, go to the far right into an area where it magically becomes winter. Lift three trees out of the ground, then shoot them for the Ron (Winter Clothes) character token.

In the back right area up the hill, use Dark Magic on the left side of the back wall for the character token for Lucius Malfoy.

Use Dark Magic on the right side of the back wall for the character token for Scabior.

To the left of this area, pull the large mushroom out of the ground and several smaller ones will pop up. Ride the mushroom over each of them (there are five) for the Red Brick – Christmas.

To the left of the Red Brick owl and the cow thing, use Aguamenti to grow a plant. The Student In Peril will fall out shortly.

After getting the Student In Peril, shoot the top of the flower of the plant for the Fleur Delacour character token.

Behind the Red Brick owl, use Dark Magic on the vines for the character token for Snatcher.

Do the same along the left side for the character token for Yaxley.

Near here you should find another spot to water using Aguamenti. Destroy the flowers, then repeatedly shoot the green cocoon until it bursts, leaving behind the Reg Cattermole character token.

At the area where you found one of the skeletal cows, by the lake, you should see three frogs sitting around it. One is near the cow creature and is hard to see, but the others are in plain sight. Shoot them all to make them jump into the lake, and the Percy Weasley character token will appear.

If you walk along the left side of this area and then up, you’ll come up a hill that leads to a cliff. At the top will be Harry’s Patronus, which will disappear and leave behind the character token for James Potter (Ghost) when approached.

Shoot the rock to the right of the Patronus for the Hermione (Ministry) character token.

Use Dark Magic on the rock at the end of the cliff, then get on the cannon and shoot each of the targets for the Gold Brick.

Charms Classroom – Left

Shoot the statue of the wizard in the right corner of the room three times for the Lavender Brown character token.

On the right side of the room, walk through the aisle in the rows of seats for a Gold Brick.

On the left side of the room, put out the flames with Aguamenti to get the Student In Peril.

If you haven’t already done so during the lessons in this room, fill up the tank with the stairs inside using Aguamenti to reach the balcony. Use Ron’s Deluminator to move the light from above the painting to the plant on the right side. The plant will drop the head of the armor; attach it for the Cho Chang character token.

Charms Classroom – Right

Put on the Spectrespecs on the right side of the room, then assemble the pieces in front of Professor Flitwick to make the Hannah Abbott character token appear.

Repeatedly shoot the red object along the back wall near the stairs for the Justin Finch-Fletchley character token.

Go up the stairs to the balcony and walk up to the tank. Fill it with Aguamenti, then lift the hoop for the Professor Flitwick character token.

From the ground floor, shoot the three H banners on the wall in the front of the room. Go up to the balcony and jump across, then shoot the Slytherin House banner above the middle platform for the Student In Peril.

(The Gold Brick found in this room should have already been collected during a lesson; if you don’t have it, check here for directions on how it was found.)

Classrooms Hallway

Use Reducto to shoot the lock off of the cabinet on the right side of the Potions doorway for the Student In Peril.

Go up the stairs on the right side and go to the right to find a chess board. Activate it with magic to unlock the Hermione (Cardigan) character token.

Walk out the door on the left to enter the hallway that leads to the Charms classrooms. Give the sword on the wall to the suit of armor, and after a few seconds, the armor will toss you the Ron (Red Sweater) character token.

From here, there are a number of different ways to go. The doorway on the far left will bring you to a hallway with two doors that lead to two different Charms classrooms. The left side balcony will bring you to the Defense Against the Dark Arts classroom. In the center of the room, there is a large arch that leads to the Potions classroom. And finally, if you go to the far right and shoot the wall with Diffindo, then cut out the suit of armor, you will be able to reach the Divination courtyard and classroom, along with the Astronomy Tower.

Clock Tower Courtyard

(Similar to the “path to Hogwarts” area, this area also technically has two parts: the smaller courtyard or “entrance courtyard” that you enter after leaving the second part of the “path to Hogwarts,” and the actual clock tower courtyard. The first two collectibles are found in the entrance courtyard, while the final two are found in the clock tower courtyard itself)

Above the doorway in the top center, there is a lit lamp. Use Ron’s Deluminator on it, then carry it to the back right corner and release it. The bugs, or whatever they are, attacking the student will flock to the light, earning you another Student In Peril.

In the top right corner, use Diffindo on the tree and cut out the brick, then carry it slightly to the left to the owl for the Red Brick – Collect Ghost Studs. (Probably won’t be of much use to you if you’ve already completed the levels, but still helps on your way to 100%.)

Go through the doorway to the right to enter the clock tower courtyard. On your right as you enter, you should see a Weasley box. Use a Weasley to open it and get a portable swamp, then lift it to make some vines and little leaf platforms appear, leading up to the roof. You can climb up to reach the Gold Brick and walk around for some extra studs.

(The other collectible here, a character token, is found in between two Year 8 levels. I did write how to get it in this walkthrough, so if you don’t already have the McGonagall (Black) token, it may be because you didn’t finish story mode.)

From here, there are a few different places you can go. The left exit will lead you to the Herbology courtyard, from which you can also reach the Herbology classroom. The right exit will bring you to a glitchy courtyard, which leads to the first entrance into Hogwarts and the bridge that will take you to the main Hogwarts grounds. Here this courtyard and entrance is referred to just as the entrance to Hogwarts, since these two areas, like the clock tower courtyard and path to Hogwarts, function as one area together.

Common Rooms

(Once again, the hallway to the common rooms, along with the Slytherin and Hufflepuff common rooms themselves, are considered one area.)

Starting from the far left, use Dark Magic on the banner above the doorway to the Slytherin common room, then assemble the pieces into a bag plate for Hermione. She will pull out a battering ram that, when activated, will allow entrance into the Slytherin common room and give you the character token for Blaise Zabini.

Using the Parseltongue puzzle near the Slytherin common room will free the Student In Peril.

The character token for the Fat Lady can be obtained by shooting both of the banners through the arch to the Gryffindor common room, then assembling the pieces and shooting the statues with Reducto.

Use a book character on the bookcase near the Hufflepuff entrance for the Ron (Blue Pyjamas) character token.

There are eight House banners to shoot in this area: two are on either side of the Slytherin common room entrance, two on either side of the Gryffindor entrance, two through the little arch to the Gryffindor entrance, one in front of the Hufflepuff entrance, and one to the right of the Ravenclaw entrance. The Gold Brick will appear through the Gryffindor arch.

(To open the Hufflepuff common room entrance, use Dark Magic on the outside. To open the Ravenclaw entrance, place the object on the left pillar, then put out the fire on the right pillar using Aguamenti.)

Inside of the Slytherin common room, solve the Parseltongue puzzle to open the gate for the Draco (Sweater) character token.

In the same area, fill the tank with Aguamenti and jump on the plunger for the Goyle (Jumper) character token.

Inside of the Hufflepuff common room, remove the lock from the chest on the right with Reducto and shoot the chest for the Neville (Tank Top) character token.

Also inside of the Hufflepuff common room, shoot the long box under the painting for the character token for Madam Pomfrey.

Defense Against the Dark Arts Classroom

Use Dark Magic to open the chest in the front of the room for the Umbridge (Wizengamot) character token.

After opening the chest, attach the pieces to the dinosaur for the Draco Malfoy character token.

Shoot the student hanging from the balcony in the back of the room for the Student In Peril.

Walk into the left corner near the student for a Gold Brick.

Put the piece on the horse skeleton on the left side of the room, then shoot it a few times until it kicks the cabinet and leaves behind the Red Brick. Carry it to the owl not far from there for the Red Brick – Extra Hearts.

Diagon Alley

Head to the left near Weasley’s Wizarding Wheezes for a Gold Brick.

Near the end of Diagon Alley, not far from the entrance to Knockturn Alley, there are some vines sticking out of a grate in the ground. Get Lumos ready with two different characters, and use one to make the vines go away. As soon as they’re gone, switch to the other character and make them go away from a different grate. If you do this correctly, the character token for Gregorovitch should appear between the two grates.

Shoot the table on the left side of the street for the Mundungus Fletcher character token.

To get into Knockturn Alley, head the whole way down Diagon Alley until you reach a red lock. Shoot it with Diffindo, then cut it in half to unlock the gate.

Diagon Alley – The Leaky Cauldron

On either side of the door that you enter through from Diagon Alley, there should be a cup on a table. Pick one up and move it to a bar on the left, then do the same with the other. In the back of the room, there’s another one on a table, and setting it on the bar will earn you a Gold Brick.

In front of the same bar, there are three stools that you can shoot to act as a spring. The ones on either side propel you toward a blue coin, but the one in the middle will allow you to get the character token for Hestia Jones.

You can save a Student In Peril by heading up the stairs but not entering through the door, and shooting the student stuck in the spider web near the ceiling.

Now you can head up the stairs and go the whole way down the hallway, into the room where you can watch clips from the story. To the left, behind the couch and in front of the projector, you will find the character token for Mrs. Figg.

Go through the door in the back of this area to enter the London Street.

Diagon Alley – Madam Malkin’s

From the entrance, head straight and you should walk right into a clothing rack. Shoot it for the character token of Madam Malkin.

Head up the stairs and shoot the curtain on the left for a Gold Brick.

Shoot the curtain on the right to save a Student In Peril.

Diagon Alley – Weasleys’ Wizard Wheezes

On the left side of the shop you’ll find an area to enter codes. In the front left corner near here, shoot the box with the fireworks to set them off, then shoot it again for the George Weasley character token.

To get the Fred Weasley character token, do the same as you did to get the George Weasley one, only in the corner directly to the left of the stairs.

In this same area, shoot the box with the purple lid for the Fred (Pyjamas) character token.

The Student In Peril is also found on this left side in the back, hanging by a spider web right above the ladder. Shoot the web to free him.

On the right side, near the door, there are three Pygmy puff cages that shine silver. Destroy them all with Reducto for the George (Pyjamas) character token.

To the left of the cages is what looks like a big black rock that shines red. Open it with Dark Magic to see that it’s actually a music box, and you will get a Gold Brick.

Divination Classroom

Shoot all three of the large cups along the back wall, then assemble the pieces for the Neville (Pyjamas) character token.

Fill the tank on the left side of the back wall with water using Aguamenti for the Professor Trelawney character token.

Shoot the large stack of cups along the left side of the back wall for a Student In Peril.

There is a Gold Brick in the back of the room, behind Professor Trelawney.

Put the top on the spring to make it up to the Spectrespecs dispenser (the stairs don’t work) and put them on, then go to the left side of the room and assemble the pieces. Shoot the center to make the Red Brick appear, then carry it to the owl to unlock the Red Brick – Character Token Detector.

Divination Courtyard

There are three hanging flower baskets to build and shoot in the courtyard: two on either side of the door as you enter, and one on the right side near the door. This will give you the character token for Ginny (Dress).

Put on the Spectrespecs and assemble the pieces in the center, then jump on top of the plant to reach a Gold Brick.

Water the spot on the ground in the back left, then repeatedly shoot the plant for a Red Brick. Take it to the owl in the front right corner for the Red Brick – Invincibility.

Along with the Gold Brick, jumping on the plant will also give you the character token for Neville (Waiter).

Use Aguamenti on the student along the back wall, near the stairs to the classroom, to free the Student In Peril.

Use Hermione’s bag plate on the right side and lift the door knocker up to reach the Astronomy Tower.

Entrance to Hogwarts

(This is another area that technically has two parts– the courtyard with various suits of armor that leads to the bridge to the grounds, and the first room you enter into Hogwarts. The first collectible here is found in the courtyard, while the rest are found inside of Hogwarts.)

As you first enter the actual courtyard, use Aguamenti on the arch you walk through and shoot the flower. Do the same to the three forward-facing arches in the back for the Rita Skeeter character token.

As you enter the room in Hogwarts, walk along the top level first and use Wingardium Leviosa on the two torches here. There is one more torch down each set of stairs, and two more as you walk to the right. A Gold Brick should appear in the center of the room once all torches are activated.

At the bottom of the staircase on the right, make the feather fly off of the helmet of the armor for a Student In Peril.

In the left corner, give the sword to the suit of armor for the Susan Bones character token.

There are multiple places you can go from here. The door at the top of the left staircase, although initially inaccessible, can be opened by filling the nearby tank with Aguamenti; this door will lead to the library. The door on the far left will lead to the hallway from which you can reach all of the classrooms. The doorway in the center of the bottom floor leads to the Great Hall entrance. And, finally, the door on the far right leads to the Grand Staircase, from which you can reach the common rooms.

Forbidden Forest

Ride one of the thestrals up into the air until you reach the Gold Brick. (It’s pretty high up.)

Destroy the object near the bridge with Dark Magic to get the Red Brick. Before you pick it up, cross the bridge and kill the plant that is blocking the hole in the log. Then, walk through the log and to the owl for the Red Brick – Regenerate Hearts.

On the right side of the log, walk toward the screen and drop down into the small area. Use a digging character to dig up the chest, then shoot it open for the Padma Patil character token.

In the same area, use Dark Magic on the rock, then step on it to create a path through the swamp to the Katie Bell character token.

Once you’ve made it across the swamp, go up the stairs to the higher area. Jump across the little stream/waterfall until you reach a tree. Use Lumos on the vines, then unwrap the branches from the tree for the Student In Peril.

On the far left side of the area, unwrap the branches from the tree for the Luna (Blue Jumper) character token.

Grand Staircase

On your left as you enter is a chest with a red lock. Destroy the lock, then shoot the chest for a Student In Peril.

When you reach Dumbledore’s office, shoot the pillar on the left to make it catch fire. Then, put the fire out with Aguamenti for the Regulus Black character token.

Do the same to the pillar on the right for the character token for Dumbledore (Young).

The character token for Ernie Prang can be found at the very top of the staircase after opening the bookcase with a book character.

Use Aguamenti on the plants near the previous token to build another staircase. Jump on the spider webs for the Dedalus Diggle character token.

(A Gold Brick and a character token here, Zacharias Smith, should have been unlocked during story mode in between two Year 6 levels. However, if you don’t have them, I did write how to get them here.)

There are two new places you can reach from here. Walking forward after the first set of stairs will bring you to the hallway with the common rooms, while the newly accessible staircase at the very top (the one with the Dedalus Diggle token) has a doorway that’ll bring you to the Room of Requirement hallway.

Great Hall

Use a book character to open the bookcase as you walk in, then shoot the three candles for the Penelope Clearwater character token.

Use Dark Magic on the chest behind the table in the back for a Red Brick. Carry it to the owl at the head of the table for the Red Brick – Character Studs.

Shoot the bowl of fruit on the far right table for the Fat Friar character token.

Lift the covering off of the platter near the Dark Magic chest for a “1/3.” Do the same to the next table a little further down, and the far left table for a Gold Brick.

At the very front of the room, at the professors’ table, you should see a moving silver platter. The Student In Peril, of course, is underneath, but you must shoot the platter from atop one of the tables in order for it to work.

The character token for the Bloody Baron can also be found here; shoot the rolled up Slytherin House banner along the left side of the back wall and the token will fall out.

Great Hall Entrance

Starting from the left, use the Weasley box to climb up the wall and remove the lock from the chest with Reducto, then shoot the chest for the Ron (Green Shirt) character token.

Use a Focus character (Harry, Snape, Voldemort) to shoot the cloud above Filch’s head in the back left corner. He wants you to find his broom, which is under a pile of junk near the sticky wall, so destroy the pile and bring the broom over. He will give you a Gold Brick as a reward.

Use a variant of Ron to trap the light in the back left corner inside of the Deluminator, then carry it to the front right corner to save the Student In Peril.

In the back right corner, walk behind the large object for the Dean Thomas character token.

In the front right corner, use Dark Magic on the chest and assemble the pieces for the Red Brick – Hogwarts Crest Detector.

From here, you can go through the center door to the Great Hall, up the stairs on the left to the Room of Requirement hallway, down the center stairs to the entrance, or through the door on the right to the Weasley twins’ courtyard.

Grounds

Put on the Spectrespecs and assemble the pieces for the Red Brick. Carry it to the owl to unlock the Red Brick – Fast Dig.

Use Aguamenti on the back of the large stone nearest to the edge of the hill for the character token for Professor Grubbly-Plank.

To the left of Hagrid’s hut (not through the gate) there is a student trapped in vines. Use Lumos for the Student In Peril.

Have Hermione use the bag plate in Hagrid’s garden for a flying pumpkin that you can use to collect studs, along with the Bellatrix (Azkaban) character token. (Alternatively, if you don’t have a variant of Hermione in your list of free play characters, you can use a digging character to dig up a similar pumpkin nearby.)

Have a strong character pull the handle in Hagrid’s garden for the Gold Brick.

From the grounds, you can trap the light by the entrance inside of Ron’s Deluminator, carry it down the left side of the hill, and release it by the gate to gain entrance to the Quidditch arena. You could also go into the Forbidden Forest through Hagrid’s garden, or walk along the front of the screen to the right until you reach a bag plate and use Hermione on it to unlock the gate and gain access to the lake.

Gryffindor Common Room

Near the door, flip the picture around and shoot the man inside for the Ginny (Pyjamas) character token.

You can free a Student In Peril by putting out the flames in the fireplace with Aguamenti.

Use Ron to trap the light from the right of the fireplace in the Deluminator and carry it to the painting on the left side of the room for the McGonagall (Pyjamas) character token.

Pick up the dart from the ground and spin it to throw it at a board and get the Harry (Pyjamas) character token.

Shoot the bookcase on the far left, then put the books together to make some stairs to reach the Hermione (Ball Gown) character token.

Go through the back room into the boys’ dorms and shoot the beds, then jump on them. Pieces will scatter into the center of the room that you must put together after shooting the top of the heater with Reducto. Once the pieces are on the heater, you will get a Gold Brick.

Herbology Classroom

Start in the back left corner by filling a bucket using Aguamenti, which will set off a chain reaction that frees the Student In Peril.

Shoot the back wall with Diffindo and cut out the vacuum, then assemble the pieces and jump onto the vacuum. Ride around until you get all five of whatever you’re sucking up (two are along the right side, two are along the left, and one is in the center behind the red wall). This will give you a Gold Brick.

Use Dark Magic on the chest in the back behind the Diffindo wall for the Slughorn (Young) character token.

Use a variant of Hermione on the bag plate, then place the platforms on the cactus and climb up from the plant on the left for the Arthur (Cardigan) character token.

Herbology Courtyard

Follow the turning path near the entrance and you’ll end up near a student being sprayed with water by another student. Shoot the bully to send him running off and get you a Student In Peril.

Near the student, water the spot on the ground and shoot the flower for the Cornelius Fudge character token.

Use Dark Magic on the vines on the wall at the end of this path for a Gold Brick.

Go through the door to enter the greenhouse, referred to here as the Herbology classroom.

Hogsmeade

Starting in the little area on the right as you enter, use a digging character to dig up the spot on the left for the Dean (Winter) character token.

Dig up the spot on the right for the Seamus (Winter) character token.

Put on the Spectrespecs around the center of the path, then go down to where you entered from and build the snowman. A Red Brick will appear; carry it up to the owl on the left side of the path for the Red Brick – Score x2.

Go up the left side of the path and shoot the cart until it is destroyed for the character token for Parvati Patil.

These are difficult to see at first, but above the entrance to the Three Broomsticks (the little building in between the two paths that lead up) are some icicles hanging from the roof. There are a total of seven, and destroying them all will cause the character token for Harry (Winter) to appear in the doorway of the building.

Walk toward the area you entered from, but instead of going down the hill, go onto the little balcony. Use Ron to trap the light in his Deluminator, then carry up the path on the right and release it to save the Student In Peril.

On the right side of the path, get up on top of the vault and jump for the Marietta Edgecombe character token.

Use a key character to open the vault for a Gold Brick.

Hogsmeade Station

As you reach the Hogsmeade Station, you should be near a lamppost. Put the torches up on this one to get a 1/5 indication. The rest are to the left of the pet tunnel, in front of the first bench by the arch, in front of the second bench by the arch, and in the back by Hermione’s bag plate. Getting all of them will get you the Station Guard character token.

Use Dark Magic on the lock on the Hogsmeade sign, then shoot it for the Red Brick – Red Brick Detector.

Use Reducto on the chest near the pet tunnel to get the final piece for it, and put it together. Use a pet to crawl through and knock down the broom, then hop on the broom and fly up to the roof of the arch to find the character token for Luna (Overalls).

Turn the clock above the arch for the Gold Brick.

Use Hermione’s bag plate on the right side, then shoot the object with Reducto. Lift the coin into the slot for the Student In Peril.

Going through the arch here will lead you to the path to Hogwarts.

Knockturn Alley

As you first enter Knockturn Alley, you should see a pipe on the left with a lock that glows red. Destroy it with Dark Magic for the Pius Thicknesse character token.

Head down the path and right before Borgin and Burkes, take a right down a little alley. Here you should find the character token for Sirius (Azkaban).

A little bit down the path on your left, you should see a small cage with a spider inside. Destroy it for the character token Slytherin Twin #2.

At the very end of the path, you should see some cages with lobsters inside and a table. Behind the table, although it’s hard to see, is one of these cages, and it must be broken to earn the character token for Slytherin Twin #1.

To get the Student In Peril, use Dark Magic on the rock outside of Borgin and Burkes.

Knockturn Alley – Borgin and Burkes

After heading inside, keep going to the left. You should eventually see the Gold Brick suspended in midair, in front of a mirror. Simply jump up and touch it to unlock it.

As far to the left as you can go without going up the stairs is a greenish tank. Fill it using Aguamenti, then shoot the fish inside three times to get the character token for Narcissa Malfoy.

The character token for Mrs. Black can be unlocked by destroying the chest with Dark Magic, then building and shooting the skeleton.

To enter the secret Lego City level, go up the stairs and assemble the pieces to make an arch, then head inside.

The Lake

Destroy the statue in your path as you enter using Reducto to get a Red Brick. Carry it down the stairs to the owl for the Red Brick – Score x10.

Unlock the vault further down the stairs for the Professor Binns character token.

Pull the strong handle at the bottom of the stairs for the Crabbe (Jumper) character token.

Use Hermione’s bag plate at the bottom of the stairs for a bouncy mushroom pad; jump up to reach the Gold Brick.

Use Dark Magic on the plant to the right of the bag plate to free the Student In Peril.

Library

As you enter, you should see a bookshelf in the back of the room that looks out of place. Walk up to it and place the fallen book back on the shelf. There are four more of these throughout the room. The next one is close by, and you first must remove the book from a spider web before placing it on the shelf. Then, walk to the right and have a pet crawl through the tunnel to knock the book down before placing it on the shelf. On the right side of the room in the back, have a book character open the bookcase, then shoot the glass object that comes out. Place it over the phonograph and you will get another book to put on the shelf. Finally, build a library cart in the front right corner and place the book from there onto the shelf for a Gold Brick.

In the same area as the library cart, use Hermione’s bag plate and fill the pool with water using Aguamenti to save a Student In Peril.

You’ll need a Ravenclaw character to wave at the painting on the right side of the room to reveal the Diffindo wall. Shoot the wall and cut out the shape, then assemble the pieces to make a key to unlock the door in the back. Here you will find the Anthony Goldstein character token.

The Red Brick – Fall Rescue is also found in the back room.

In the second aisle, open the chest with Dark Magic and assemble the pieces to build a fan. Stand in front of the fan and it’ll bring you up to the character token for Madam Irma Pince.

London Street

Open the vault with a key character for the Ministry Guard character token.

To get the Rufus Scrimgeour character token, use a Deluminator character to bring the light from the lamp near the vault around the corner. After transferring the light, a door will open, allowing you access to the token.

On your way down the street you should pass a red telephone booth. To the right of this is a window marred with graffiti of a Lego head. Use Aguamenti to wash it off for the character token for Mafalda Hopkirk.

Right next to the previous character token is another bit of graffiti in the form of a Lego brick. Wash it off again with Aguamenti for the character token for Mary Cattermole.

In the front right corner, you can get the Red Brick – Gold Brick Detector by putting the garbage in both trash bins and placing them inside of the dumpster.

In the front left corner, on the way to the cafe, use magic on the guitar in the window for a Gold Brick.

To the right of the guitar is a red trash can; shoot it for the Student In Peril.

On the far left, you can use the Apparition plate to appear inside of the tent from The Deathly Hallows, and subsequently reach the campsite area. You can also walk down the stairs on the left side of the street to reach Platform 9 3/4.

London Street – Luchino Caffe

Along the left side wall is a small black table and cup to use Dark Magic on. Doing so will get you the character token for Thorfinn Rowle.

On this wall there is also a red and black cabinet to use Dark Magic on. Three sponges will be released onto three tables; use them to clean the stains off for the character token for Dolohov (Workman).

Near here is a chalkboard; use Wingardium Leviosa on the chalk and put it up to the board to draw a plate and some question marks, and the character token for Petunia Dursley will appear.

On the right side wall there are four clocks all in a row. Make each one spin until coins are released to get the character token for Petunia (Green Coat).

Pick up the green coffee mug in the back right corner and place it under the coffee machine. Pick it up again and carry it to the back, then set it down on the green table. Go through the door in the back to go into the kitchen, and head to the back near the waitress. Float the chicken up to the bug zapper, then carry the plate back out to the restaurant and place it on the green table next to the mug. A man will walk inside, and then you’ll get the Dudley Dursley character token.

Go through the door to the kitchen for the next few collectibles. Use Dark Magic on the canister next to the sink, and the character token for Mrs. Cole will appear in the back of the room.

Turn on the sink for the Student In Peril.

After saving the Student In Peril, put the plates into the sink, then lift them back out for the Vernon Dursley character token.

To the right of the waitress is a radio; activate it to make the waitress dance, then the character token for Waitress (Luchino) will appear.

To the left of the waitress is an orange handle to be pulled with a strong character for a Gold Brick.

Path to Hogsmeade

One of the first things you should see as you walk down this path is a lit lamp next to a Red Brick owl. Use a variant of Ron to trap the light inside of his Deluminator, then carry it all the way to the right side. Release the light into the lamp to melt the ice around the Red Brick, then carry it back to the owl to unlock the Red Brick – Score x6.

Use Reducto to remove the lock from the barrel, then shoot it to save a Student In Peril.

Shoot the barrel after you’ve saved the student for the character token for Michael Corner.

Continually shoot the cart next to the barrel until it is destroyed for the Fred (Winter) character token.

Walk up the path and use a strong character to pull the handle for a Gold Brick.

Walk to the right down the path and pull the tree out of the ground, then shoot it for the George (Winter) character token.

From this tree, walk toward the screen to enter the village of Hogsmeade.

Path to Hogwarts

(The first thing you should know about this area is that it’s actually two areas put together– walking through the gate will bring you to the second “part” of the area. [It took me a while to figure this out, but Sir Nicholas only appears in the first area, the one with the path to Hogsmeade.] The following collectibles are found in the area you enter after leaving the Hogsmeade station, and I will indicate when to enter the area that you actually enter Hogwarts from for the rest of the collectibles.)

Use Reducto on the lock about halfway down the path on your left. You will enter a lake area, where riding on one of the dragon boats and following the coin path will lead you to a Gold Brick.

In the same area, you can either ride in a boat or swim to the middle of the lake for the character token for Lily (Young Casual).

Use Lumos on the chest right before the entrance into the next area to save a Student In Peril.

Use a digging character on the spot to dig up some bricks, then stack them up on the pink area behind it to reach the character token for Luna Lovegood.

Use a strong character to pull the handle to the left of the digging spot to reveal the character token for James Potter (Young).

Finally, use a variant of Hermione on the bag plate nearing the entrance to the next area to create a scarecrow. Use Wingardium Leviosa to make it move and a Red Brick will appear. Then, carry it up to the owl to unlock the Red Brick – Score x8.

Go through this doorway to enter the first part of the Hogwarts grounds: the clock tower courtyard.

Platform 9 3/4

Starting from the very front of the platform, use a pet to climb through the tunnel. At the top will be the character token for Dudley (Shirt).

Also at the top of the tunnel is a Gold Brick.

Walk a little forward to the area with the blue and white striped stall. Shoot the yellow box on the beam for the character token for Muggle Orphan.

Shoot each of the papers from the stall for the character token for Waitress (Treats).

Shoot the boy down from the clock for the Student In Peril.

Behind the Student In Peril is a red object on one of the beams. Shoot it with Diffindo, then cut it in half for the Red Brick – Score x4.

To get on the Hogwarts Express and reach areas in and around Hogwarts, walk up to the conductor in the blue suit and a button should appear for you to press to get on the train.

Potions Classroom

Walk along the back of the room until you can take a left for a Gold Brick.

There are four toads in the room that must be found: one on the front left table, one on the front right table, one on the middle right table, and one on the back right table. After finding them all, the character token for Charity Burbage will appear.

The Student In Peril is hanging from a spider web in the very back of the room.

Quidditch Arena

Once you enter the Quidditch arena, you’re thrown into a flying sequence with Harry and Ron. There are studs all over, but you’ll have to fly in certain directions to get the collectibles here. The character token for Madam Hooch is found close to the start of the flight, in the top left corner. When you’re flying underneath the stands, fly to the right for the Ron (Quidditch) character token, then to the left for the Gold Brick. After coming up from underground, immediately fly down to reach the Nymphadora Tonks character token. If you missed any collectibles during the flying sequence, you’ll have to wait until it ends and go back through the gate to start the flight over.

Ravenclaw Common Room

On your left as you enter, destroy the vines with Dark Magic to free a Student In Peril.

After using Dark Magic on the vines, walk through the little doorway you’ve unblocked for the Marcus Belby character token.

On your way up the stairs, shoot each of the curtains with Reducto for the Moaning Myrtle character token.

Once you get near the top of the stairs, put on the Spectrespecs and assemble the pieces to make a huge door knocker. Activate it for the Luna (Pink Dress) character token.

Room of Requirement Hallway

Right at the top of the stairs coming from the Grand Staircase, use a book character to open the bookcase for the Dirk Cresswell character token.

Activate four chandeliers (two down the first hallway, two down the last) for the Cormac McLaggen character token.

Shoot four pillars (one to the left of the bookcase, one near the Red Brick owl, one near the Student In Peril, and one near the Dark Magic chest) for the Blaise (Black Shirt) character token.

Near the stairs that lead to the Great Hall entrance, remove the feather from the left suit of armor’s helmet for the Luna (Yellow Dress) character token.

In the same area, shoot the suit of armor on the right until it falls apart completely for the Vincent Crabbe character token.

Down the last hallway, shoot the student trapped in the web to save a Student In Peril.

Open the chest at the end of this hallway with Dark Magic for a Gold Brick.

Destroy the statue near the chest with Reducto for a Red Brick. Carry it all the way to the first hallway to unlock the Red Brick – Stud Magnet.

You can go down the set of stairs near where you received the Luna and Crabbe tokens to end up in the Great Hall entrance.

Weasley Twins’ Courtyard

Start by shooting the silver thing on the wall to the right of the sticky wall, then assembling the pieces. Use the Weasley box around the corner, then climb up the wall onto the roof and shoot the Hufflepuff House banner to save a Student In Peril.

Go to the right and use the Weasley box, then climb the wall on the far left to reach the Charlie Weasley character token.

Dig up the spot near the cauldron for a Gryffindor piece, which you must place in the red spot along the back wall. You should notice that the Hufflepuff piece is already here– that leaves only two more to find. The Ravenclaw piece is found in the back right corner of the area, trapped in some vines that can be repelled using Lumos. Finally, for the Slytherin piece, shoot the rolled up Slytherin House banner to the right of the sticky wall by the other pieces and it should fall out. Place it on the wall for the George (OWLs) character token.

Use Dark Magic on the object along the back near the doorway for the Red Brick. Carry it to the front right corner for the Red Brick – Super Strength.

Use Aguamenti to fill the tank by the fountain for the Fred (OWLs) character token.

(There was also a Gold Brick to be found here, but it should have been collected during the Weasley twins’ sequence here during Year Five. However, if you don’t have it, here‘s the link to the guide.)

Go through the arch on the right side of the courtyard to enter the storage room.

Weasley Twins’ Courtyard – Storage Room

Use Dark Magic to open the cabinet on the right side for a Student In Peril.

Shoot the white cabinet next to the Dark Magic cabinet for the Arthur (Torn Suit) character token.

Open the bookcase with a book character on the left side in the back of the room for the Argus Filch character token.

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